We tell stories.
Make games the players want
Make games the industry needs
Make games out of passion
And make money if the above succeeds.
This is our mission, and it guides everything we do.
“Raconteur” is a French term for “storyteller.” Headquartered in Lafayette, Louisiana, the heart of Cajun country, Raconteur Games is an independent game development studio founded upon a vision of storytelling.
Meet our team.
Raconteur Games is led by its two owners, Nicholas and Sander,
and brought to life by many talented contractors from across the world.
Nicholas, our CEO, is an entrepreneur from Lafayette, Louisiana.
He has a business degree, as well as company record for most pretzels consumed (over 100,000 since the company was founded!).
His current favorite game is Tearaway Unfolded, and he loves games with strong narrative components. He excitedly tweets things on a regular basis.
Sander, our CTO, is a full stack programmer from Ithaca, New York.
He holds a degree in music, but decided to learn programming after his degree.
When not programming, Sander’s favorite games are the Fallout, Mirror’s Edge, and Civilization series.
Jess, our artist on Evangeline, is a 3D modeler from London.
He holds a degree in Games Technology and specializes in creating realistic worlds.
When not rebuilding lighting, Jess likes playing Dark Souls.
Matt, our programmer on Evangeline, is a software developer from Lafayette, Louisiana.
He holds a Master’s degree in Computer Science, and has been programming since he was 12.
Matt loves cats (a LOT!), Hearthstone, and anything with “Simulator” in the title.
Ari, our composer, is a musician from Wilmette, Illinois.
He holds both a bachelor’s and master’s degree in music composition from the Jacobs School of Music, and loves bringing worlds to life through sound.
Ari’s favorite game is Star Wars: Shadows of the Empire.