The moment finally arrived.

At 12 PM central standard time on January 21st, 2016, Raconteur Games officially launched the full release of Close Order!

We received an extremely positive response by the local community, with coverage from the biggest local newspaper, the area’s startup accelerator, and even our university.

An onslaught of local attention began, and it was an incredibly humbling experience for us. We were (and still are) grateful for the Lafayette and greater Acadiana region’s support of our company, our game, and our people. It was a long journey filled with many bumps along the way, and we wouldn’t trade it for anything.

For the first time in over two years, we took a breather.

It wasn’t long before we began formulating our next story, of course.

Our Close Order story has come to an end; we thank you immensely for reading and become a part of ours. If you enjoyed what you read, sign up for our email list to be the first to hear about new stories — as well as our new project — before anyone else. Our campfire is made better when more people are around it.

We’ll bring the marshmallows.


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