Happy Wednesday, this time actually on Wednesday! ;)

We’ve got another brief update this week about the future and what we’re working towards; next week, we’ll have another more in-depth look at the game.

For now, let’s grab marshmallows and gather ’round the campfire!

The future

Right now, Raconteur is looking for more funding. As I type this, I just finished up a proposal to a private investor on what we need and how we’re going to move forward into the future.

We have a ton of confidence in Traiteur as well as our other upcoming experimental narrative game, Evangeline! Both games represent a major step forward in how we tell stories, how we develop games, and how we envision our story-filled future.

As we’ve mentioned before, we picked the name Traiteur due to our feelings of needing catharsis after our first game Close Order. To us, this game is quite literally healing and proof that we can indeed make games and tell stories people are interested in!

To be honest, it can be weird pitching our games to people. A question I commonly get is, “What kind of games do you make?” With a big grin and a genuinely interested response of, “That’s my favorite question — all kinds!” I paint the picture of what lay ahead in 2017.

A game about emoticons going to war. A game about connecting with loved ones. A series of experimental ideas that are grand in ambition but reasonable in scope.

Stories we want to tell.

At the end of the day, financial success is a good thing, but we don’t define success financially. We define it as having persevered to bring our vision to life, and learn everything possible along the way from it.

In this world, stories are what keep us going — and our story is one of perseverance. Perseverance through tough times, through success and failure, through rejection after rejection, through all-time highs and record lows… we keep going.

And while you may never know that when actually playing our games, it’s a story we like to tell.

We don’t give up.

I’ll see you next week with more Traiteur. :) Oh, and if you want to help us test the game – send an email to info-at-raconteurgames-dot-com with the subject line “Traiteur Playtesting”!




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